SpletBest method for reliable fast-travelling projectiles? I've been messing around with cannons/artillery guns, and atm I have a working raycast-based projectile, where it would basically raycast every server heartbeat, the direction + distance depending on how fast the bullet goes/the bullet drop. Splet14. sep. 2024 · This is the code for one ray cast: Code (csharp): public float fireRate = 1. 0f; private float nextFire; public int shotgunForce = 50; public int shotgunDamage = 10; public Transform gunEnd; public Camera fpsCam; public ParticleSystem muzzleFlash; public GameObject impactEffect; void Update () {
Shotgun Code for Roblox Studio · GitHub - Gist
SpletIntro How to make a Shotgun - Roblox Scripting Tutorial DevGabe 740 subscribers Subscribe 165 Share 6.8K views 1 year ago Best Methods! - Roblox Scripting Tutorials … Splet21. dec. 2024 · This Roblox military simulator is one of the best at what it does. Blackhawk Rescue Mission 5 lets you play as a soldier in a variety of different scenarios across different locations. You'll be able to drive vehicles, try out guns, and team up or play solo. It's a role playing game with a big open world to explore, so the fun is really up to you. gym source westport
Best method for reliable fast-travelling projectiles? : r/roblox - Reddit
SpletUnity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect … Splet06. mar. 2024 · You could raycast each individual pellet, which will probably perform fine unless you're dealing with a large number of them. A real modern shotgun produces a fairly predictable shot pattern, which you could just card code (google "shot pattern" if you're not familiar with the concept). Splet1. TwinPotatoes • 4 yr. ago. Yes, like the other guy mentioned. However, Ive had issues with this. Even though I did add a player's character model into the ignore list, it didnt ignore specific parts. Ended up having to manually add the specific parts that werent ignored into the list of ignored things. 0. bpm creep